Easily Rip Ps1 Games On Mac

This tutorial will show you how to run Playstation (PS1, PSX, PSOne) games on your SNES Classic Mini. You will be able to add and play PS1 ROMs on your SNES Classic Mini. We will also show you how to install PS1 BIOS files to your SNES Classic to improve the performance of PS1 games on your mini console. Let's get started.

I want to rip models from PSX games using pSX, because thats the only emulator that can measure the depth of PSX polygons (even though PSX doesn't have a Z-Buffer), but how do i convert VRAM data into a usable mesh like.obj or.3ds? I would really like to expand the PSX category on TMR a bit. Gaming Game Servers Play in Browser EP Reviews Section Video Game Betas Translation Patches Official Console SDKs Emulation Extras Pokemon ROMs Music MP3 Soundtracks High Quality (FLAC) Native (NSF/PSF/SPC) Sheet Music Video Movies/Documentaries VG Related TV Shows Video Game FMVs Commercials/Ads Scans Strategy/Game Guides Game Art & Books.

Games

Before you begin, since PS1 ROM files are huge (usually larger than the capacity of the SNES Classic), you will need to install the USB-Host mod which allows you to add extra storage to your console with a USB drive. Read our tutorial here.

This tutorial is the same and works for both the SNES Classic Mini and NES Classic Mini.

If you have already installed hakchi2 CE to your console, connect your console to the computer, turn it on, and open hakchi. Wait until your console is Online then skip to step #5.

1. Download hakchi2 CE (hakchi2-CE-#.#.#-release.zip) and extract it to your computer.

2. Run hakchi.exe.

3. Go to Kernel > Install / Repair and hit Yes.

4. If this is your first time, you will be prompted to install drivers. You will only need to do this once. Now follow the steps on the screen - connect your console to your computer, hold the reset button and turn on the power switch, and then release the reset button after a few seconds.

5. Go to Modules > KMFD's Mod Hub.

6. Go to the KMFD RetroArch tab, select the latest version of RetroArch, and hit Download and Install Module.

7. Go to the KMFD Cores tab, select PCSX ReARMed Neon, and hit Download and Install Module. Now exit out of KMFD's Mod Hub.

8. Hit Add more games and add your PS1 ROMs. The ROM should be a .PBP file. If the file is in another format, you will need to convert it to a .PBP file using PSX2PSP.

Ps1

9. Highlight the file name and select Sony - Playstation under System, then select PCSX ReARMed [NEON] under Core. Hit Apply then Close.

10. *OPTIONAL* Edit the game name, box art, etc.

11. Insert your USB drive to your computer and hit Export games.

12. Select your USB drive and hit OK.

You are done. Connect your USB drive to your SNES Classic and turn it on.

13. Launch the game and press Start + Select to open the Retroarch menu and go to Controls.

We recommend using a Wii Classic Controller Pro to play PS1 games on the SNES Classic.

Many PS1 games are multi-discs and requires you to change CDs at certain points. This tutorial will show you how to switch disc in RetroArch on your SNES Classic.

1. When the game prompts you to switch discs, press start+select to open the Retroarch menu and go down to Disk Control.

2. Then press on Disk Cycle Tray Status - you should see an 'Ejected virtual disk tray' message on the bottom-left corner.

3. Go to Disk Index and change the CD number using the left or right button on your controller.

4. Now press on Disk Cycle Tray Status again - you should see a 'Closed virtual disk tray' message on the bottom-left corner.

5. Go back and hit Resume. The new disc will now load.

Are you having problems running PS1 games on your SNES Classic? Well, adding PS1 BIOS files to your console can improve performance, correct audio issues, and even make non-working games run. Learn how to install BIOS files to your SNES Classic. We do not provide any BIOS files.

1. Run hakchi2 CE then connect your console to your computer and turn it on. Make sure it is Online before you proceed to the next step.

2. Go to Tools > Open FTP client

3. Go to etc > libretro > system and copy your BIOS files into the folder. PS1 BIOS files are named scph5500.bin, scph5501.bin, and scph5502.bin.

To check if the BIOS files are installed, launch a game and press Start + Select to open the RetroArch menu.

Press B on the control to go back to the Main Menu and go to Information.

Go to Core Information and go down. Check under firmwares to see if BIOS are present.

Let us now if you have any questions in the comments field below.

Some Playstation 1 (PSX) CD images come in more than one track (ala “[filename] (track 1).bin”, “[filename] (track2).ape”, “[filename] (track 3).ape”, etc.). Either these games generally run with errors (i.e. no music) or not at all. This is because the ePSXe emulator does not recognize APE files, so the game is effectively incomplete as far as the emulator is concerned. This guide shows you how to decompress and convert the APE files so that you can run the game as best as possible through the ePSXe emulator.

Note: This guide already assumes that you know what was discussed in the first guide and you are simply wondering what to do with games that contain more than one track and/or contains APE files.

APE files are losslessly compressed audio files. This means that, while they are compressed to save space, no quality in the audio track itself is lost. This is great for saving bandwidth and disc space, not so great for simply playing the game in question out of the box with the ePSXe emulator. Not only do you have to decompress these files, but also convert them in such a way that can be read by the emulator. So, what does one of these games even look like? It’ll look something like this:

We should point out that for games like this, it is especially important to store them in their own separate file folders to keep things running as smoothly as possible.

Naturally, our first step is to convert those APE files to something like WAV files. To do that, you can go to the Monkey’s Audio website and download the program from the downloads page. While the file name uses “MAC” in it, we think that simply stands for “Monkey’s Audio Codec” and not “Macintosh”. So, yes, this is a Windows install in spite of the somewhat confusing filename. Once you have installed this program, open it up:

Now, we are not compressing files, but rather, decompressing them. To switch to the decompress mode, click on the down arrow next to the monkey head and click on “Decompress”:

By doing so, the monkey head will change to a box with red arrows pointing away with “Decompress” below it. You are now in the correct mode to decompress APE files:

Now, highlight all of the APE files that are sitting in your game folder and drag and drop them into the program window:

By default, when you decompress these files, the decompressed versions will be placed in the same folder as the original APE files. To verify this click on the “Tools” drop-down menu and click on “Options”:

You’ll get a pop-up window like this:

Click on “Output” (I’ve highlighted this in the above screenshot). You’ll get a window like this:

Make sure the radial “Output to same directory as source files” is highlighted (I’ve highlighted this in the above screenshot). This is what you want to make things easier for yourself. Click on OK if you had to change something, but otherwise, click on “Cancel”. Now, simply click on the big “Decompress” button to decompress these files.

When the program has completed decompressing these files, you can close out of this software. What you’ll be left with is a series of WAV files mixed with the APE files in your folder with all of the APE files highlighted:

This is a very convenient thing because now you can either right click and delete the APE files (you don’t need them for the game now) or cut and paste them into a separate directory. Either way, you’ll be left with the .bin file and all the .wav files without having to sort through which file is which in the end.

Now that you have decompressed these files, you now need to convert them into a format that ePSXe can read (namely .bin files). To do so, check out this link and download “WAV to BIN.7z” from the first post (clicking on it works). Save the archive. Create a folder for the WAV to BIN executable and place it in there. From there, just highlight all of the WAV files and drag and drop them onto the WAV to BIN.exe file (link now contains a .bat file, but dragging and dropping it onto the .bat file works just as well). Ultimately, the files will be converted from the WAV format to the BIN format (WAV files will not be preserved).

What you should be left with is a bunch of BIN files and a CUE or SBI file.

Easily Rip Ps1 Games On Mac Os

If no such file exists, go to this post and download the Cue’s and SBI’s file. You’ll download a ZIP archive. Create a folder for these files in your PSX directory and extract that archive into that folder. Inside that folder, browse to the folder with the title of the game in question, open up the directory and move the cue file over to the directory with all of your BIN files.

Finally, load up the ePSXe emulator and, using the “Run ISO” option, load the .cue file of the game (unless it’s a multi-track game, in which case, you combine the information in this guide and the information in our multi-disc guide.

That should be it!

Games On Mac List

Happy gaming!